AI Insights · Timothy · April 2024
Top 5 Entertainment Mascot Games on Android in El Salvador: Q1 2024
In Q1 2024, popular entertainment mascot games on Android in El Salvador saw varied performance trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top entertainment mascot games on Android in El Salvador exhibited diverse performance metrics, according to data from Sensor Tower. Here’s a closer look at the weekly trends for these popular apps.
Sonic Dash Endless Runner Game from SEGA saw its weekly downloads peaking mid-January at about 2.9K and then fluctuating, ending the quarter at 1.5K. The game’s weekly revenue was relatively low, with a notable spike to $8 in mid-March. Active users remained mostly stable, hovering around 37K to 40K throughout the quarter.
Minion Rush: Running Game by Gameloft SE experienced a significant increase in weekly downloads, peaking at 3.7K in late January before settling at 2.1K by the end of March. Weekly active users followed a similar trend, reaching 8.8K in late January and then showing fluctuations, ending the quarter at 6.5K. Revenue was minimal, with a small increase to $2 in the last week of March.
Sonic Forces: PvP Battle Race, another SEGA title, had its weekly downloads peak at 2.8K in early January and then saw a gradual decline, stabilizing at about 1.2K by the end of the quarter. The game’s weekly revenue started at $42 and showed a general downward trend, ending at $13. Active users peaked in early January at nearly 14K and then varied, ending the quarter at around 9.3K.
Hello Kitty Nail Salon from Budge Studios saw its weekly downloads increase in February, reaching 1.8K, before dropping and ending Q1 at 1.7K. Active users followed a similar pattern, peaking at 9.2K in mid-February and finishing the quarter at 8.8K. The app did not generate revenue during this period.
Sonic Dash 2: Sonic Boom Run, also by SEGA, had a steady increase in weekly downloads, peaking at 1.4K in mid-March. Active users showed significant growth, starting at 3.5K in early January and reaching 5.4K by the end of March. There was no revenue reported for this app during the quarter.
These insights come from Sensor Tower, where more detailed data and analysis can be found.